This game was started in 2006


The year was 2006. Elder Scrolls Oblivion was the peak of game design. But Bethesda couldn't celebrate, for they knew Vagabond would soon release.

Vagabond was meant to be similar to Oblivion, but like 10 times better. You would have continents (multiple continents) of content to explore. You would earn enough money to buy a ship and sail the world and trade goods at exotic ports and then delve deep into a nearby dungeon. Every NPC would have a quest line (every single one).

Then I gave up after a few months.

Jump forward many years, and I discovered Vagabond collecting virtual dust on an old harddrive. I gave it a play, and honestly, it was pretty fun. The game is far from the original vision, but it's still an entertaining 2 hour adventure.

Now everyone can enjoy Vagabond Definitive Edition. I took the 2006 game and applied a layer of polish and finished every zone in the starter island.

Explore this micro-sandbox RPG, be transported back to 2006 game design, and run from the guards like a criminal scum.

Get Vagabond

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